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Monday, April 29, 2019

Reflections on Experience with Second Life Essay

Reflections on Experience with Second Life - Essay ExampleBeing a downloadable client programme created by Linden Lab, San Francisco, United States gives the participants known as avatars an opportunity to affableize and interact with other people of the virtual community, exchange views, buy or sell land and present their talents to the community. As per the website of Second Life, presently more than three million people receive registered themselves with the community. With the growth of the broadband internet connections in particular in the United States, where there is an increase from 30 percent (2005) of the Americans having a high-speed connection at home to 42 percent in 2006 has enhanced the passion for participation in this virtual world. This writing attempts to narrate the experience on the environments encountered in Second Life, the potential social and political implications of this virtual medium and similarly the practicable future uses.As is being claimed by Second Life this unique digital world offers a hand out of opportunities to develop ones own skills by exhibiting what they are capable of creating. Especially people who are introverts and shy of coming together the other people in the real world can improve their socializing behaviour by interacting freely with other avatars of this virtual world. People can give concerts, draw pictures build houses and hotels and trade in any other commodities. All the trading transactions will be just akin as happening in the real world. Because of the three dimensional effect of the site, one gets a feeling that he is interacting with the fellow community member in real life. This gives ample scope for the development of specialized skills of in the public eye(predicate) speaking or playing musical instruments in front of an invited audience. People can shed their inhibitions. In Showcase-one of the environment of second life one can bring out his or her real talent to be appreciated by th e fellow avatars.Second Life provides another opportunity of real time sales meetings with the customers and it is possible to make customer presentations through this media. Distance learning is another possibility which would be a precise useful feature for the students to acquire a quality education. There are much more environments like business, property development and community interaction available in this virtual world which are distinguishably archaic phenomena that need to be evaluated by ones own personal encounter and experience.3.0 Social Variables Influencing Participation in Second LifeThe social variables generally influencing any issue of importance are the Family Structure, Ethnicity, Language, Demography, Educational standards. Employment Status, Crime rates, Cultural Factors, fill by community based organsiations, Lifestyle issues, Recreational factors, Psychological factors and Historical dependence. This part of the paper analyses the fix of some of these social factors on the participation in Second Life. Of all these variables, recreational and psychological factors may have more impact on the participation than other variables. The people who feel shy and having inhibitions to present themselves to others in the real world may be more susceptible to participation in this virtual world. as well people who have more time at their disposal for recreation may well be influenced by this engrossing multimedia interaction and may see this as a

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